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The goal is to complete any 5 Dungeons, which means we potentially will likely complete different dungeons than our co-op partner. This category allows the viewers to see MORE of the game and MORE of the randomizer strategies in the same amount of time. Estimate is flexible and we can + or - levels! Featuring custom music, art, and hot mario action, our relay racers (3v3) will attempt to speedrun through this set of never before seen levels, made for AGDQ. Hard Mario? HECK YEAH! Because our last event at SGDQ was such a success, the Kaizo SMW community has once again put together a fantastic group of level designers (and assembly programmers.) to create fun and flashy SMW levels that you definitely won't remember from your childhood. The other runners are Aciidz, JurasPatryk, and RsKiller.Īll Campaigns Co-op (including The Last Stand) This game was ran coop at AGDQ 2018 and since then loads of new optimizations have been discovered. With one of the hardest movement techniques in any speedgame out there, as well as some flashy tricks, we manage to skip most, if not every roadblock the game tries to throw our way. In the co-op run, we use many tricks, glitches and exploits to try to combat the insane amounts of RNG. Left 4 Dead 2 is famous for its random elements. Glan and I would be racing the Any% Glitchless category, which explores nearly the entirety of the game in a /mostly/ intended manner, but also features some neat techniques and skips, and requires a lot of discipline and deep understanding of the game's many nuances.
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The Switch installment of Link's Awakening is an awesome remake of a timeless classic with endless charm to spare of its own. The Glitchless category aims to complete the game without any major exploits, making for a longer and very technical speedrun, where every detail counts, which even still includes a handful of interesting skips. This game also offers a wealth of interesting movement and combat mechanics.
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The classic and beloved Zelda title from the Gameboy has been brought to a full and immersive 3D world in this charming remake. The Legend of Zelda: Link's Awakening (2019) (Submitting as a backup runner if needed.) These levels will be made specifically for AGDQ and will show off the creativity and skill (and glitches.) of the Mario Maker community! Estimate is flexible as we can add or subtract levels as needed. Super Mario Maker relay races never fail to bring the hype! We have assembled an awesome team of racers (3v3) and level makers to put on a fantastic show as they speed through a brand new set of levels featuring SMB1, SMB3, SMW, NSMB, and 3D World. Featuring custom music, art, and hot mario action, our relay racers (3v3) will attempt to speedrun through this set of never before seen levels, made specifically for SGDQ.
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Because it's fun.Hard Mario? HECK YEAH! Because our last event at SGDQ was such a success, the Kaizo SMW community has once again put together a fantastic group of level designers (and assembly programmers.) to create fun and flashy SMW levels that you definitely won't remember from your childhood. Even years and playthroughs later, I still enjoy going back and getting that first trap, or unlocking hexes E and I again. Sometimes, I go back and start again because I just like F1. I must easily have 1,000 hours spent in endurance runs alone.
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For years I made sure I stayed in the top 100 on Kongregate's Labyrinth leaderboard, and I am reasonably certain I am in the top 100 in hours put into Chasing Shadows on Steam. It has modding, bug-reports, color-roles, and of course the self-explanatory channel "1e308iq-gcta-lk" so really I don't know what else you even need.Īnyway, I must respectfully disagree that these games are about gaining levels.
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Plus there's a bot or something called Vorgozz that always gives some random silly hello line when you enter, such as "Take no prisoners, Aglet Green is here!" Even if you're not a fan of GCFW there are many other channels such as for GCCS (it's called GC2 on Discord) and people do give good advice.
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