

While you have a 256x256x256 space to create objects (more than 8 times what is available in MagicaVoxel), when you move to the Scene Editor (“World Editor” in MagicaVoxel), the bounding box of the object will automatically shrink to fit your built object. Voxel Max does not have an option to set volume size for objects, but there is no need to do this. Undo and Redo are available from Voxel Max’s top left corner, or you can use the iOS gestures swiping with three fingers to the left for undo, or three fingers to the right for redo. There you can press and hold on a project copy, move, duplicate, or delete, achieving the same file management goals as the buttons in the Top Right corner of MagicaVoxel. While Voxel Max doesn’t have a dedicated ray-tracing mode, it does have Presenter View, which lets you replay construction, show a turntable view, see your project with different background colors and stackable filters, record the screen with a hidden UI, and activate AR mode to see your model in the real world! Pressing the back button in the left top corner will return you to the editor.įrom Voxel Max’s editor, you can keep pressing the back button till you reach the project gallery.
#MAGICAVOXEL MAYA HOW TO#
In addition to this, because MagicaVoxel is so popular, you’ll also find a ton of tutorials that teach you how to use pretty much any aspect of the program.The top left corner of the MagicaVoxel window lets you switch to the Renderer. Many of them use this program on a regular basis for work and school, so any questions you have someone will probably already have the answer. It has a big community of artists that are very friendly. Since MagicaVoxel is technically an open source project, its also very easy to get help when working on your projects. If you follow his twitter handle he is always posting new updates and examples of artwork that use new features. is always adding new features and tools to make the program easier to use, and give creators the ability to add more cool effects to their creations.

When a creation is done, it then provides numerous export options to transfer the voxel model into other projects like the Unity game engine or even share a picture to a social network like Instagram.Īnother benefit with MagicaVoxel is that it’s constantly being updated. On top of all of this, MagicaVoxel has a powerful rendering engine built in to give your creations amazing visual detail. It also has tools in place to help duplicate, organize and group voxel models together. MagicaVoxel gives artists the ability to add, edit, move and paint voxels on a 3D grid.
So what exactly do you get with MagicaVoxel? Most things you would expect from a modern voxel editor.
#MAGICAVOXEL MAYA SOFTWARE#
And to make it even better you can use the software for commercial use with no royalties.
#MAGICAVOXEL MAYA DOWNLOAD#
What makes this such a popular choice with artists? It’s free to download and use. MagicaVoxel is a lightweight 8-bit voxel editor that was developed by for building voxel models for artwork and video games for both Windows and Mac. If you have subscribed to Mega Voxels on Instagram you’ll notice that a lot of the voxel art there is created using a program called MagicaVoxel.
